” The average action game doesn’t much traffic in thematic grandiosity, but the BioShock games are different. “


” All the stuff I love most in game storytelling is never the big-picture stuff, it’s the stuff that feels like curlicues, stuff that’s just there because it’s a game and because you can do it. “


” I mostly associated video game storytelling with unforgivable clumsiness, irredeemable incompetence – and suddenly, I was finding the aesthetic and formal concerns I’d always associated with fiction: storytelling, form, the medium, character. That kind of shocked me. “


” Often the art in a video game is like glorified Thomas Kinkade, but some of it is genuinely enchanting and compelling. “


” The way games are designed is you create a story, and then you create an obstacle course inside that story, and the player has to endure it to see more. So it’s artificial. Game designers are so intensely worried about people getting bored that they pile on busy work for players to do. “


” Only in about 2007 or so did it become clear to me that games could stand proudly beside other storytelling mediums, and that’s when I became more, shall we say, evangelistic in my position. Prior to that, I don’t know how enthusiastically I would have admitted that I game. “


” The kinds of games I’m most interested in are narrative games. “


” Sport-based video games occupy an odd space within the sphere of modern home entertainment. Reliably enjoyed by millions, the sport-based video game stands at what sometimes feels like an oblique angle from the larger medium, and in ways that can be hard to articulate. “


” All video games are games, obviously. They’re designed. They’re digital. They have rules, they give an audience some type of vicarious experience. “


” There’s a sense of fiction in every video game. It creates a world for itself that you want to obey. “


” I don’t know how video game narrative works. “



All 11 Tom Bissell Quotes about Game in picture


The average action game doesn
All the stuff I love most in game storytelling is never the big-picture stuff, it


I mostly associated video game storytelling with unforgivable clumsiness, irredeemable incompetence - and suddenly, I was finding the aesthetic and formal concerns I
Often the art in a video game is like glorified Thomas Kinkade, but some of it is genuinely enchanting and compelling.
The way games are designed is you create a story, and then you create an obstacle course inside that story, and the player has to endure it to see more. So it
Only in about 2007 or so did it become clear to me that games could stand proudly beside other storytelling mediums, and that
The kinds of games I
Sport-based video games occupy an odd space within the sphere of modern home entertainment. Reliably enjoyed by millions, the sport-based video game stands at what sometimes feels like an oblique angle from the larger medium, and in ways that can be hard to articulate.
All video games are games, obviously. They
There
I don
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