” ‘Metal Gear Solid’ is, for the most part, an infiltration game. You go somewhere, you execute your mission, then you go back. Those are your actions as the player. “


” I am tremendously excited to introduce a unique ‘Metal Gear Solid’ experience to a new audience of gamers as well as collaborate with my mentor in game design, Mr. Miyamoto, on ‘Metal Gear Solid: The Twin Snakes’ for Nintendo GameCube. “


” Every time I make a new game, I put all of my effort completely into that game. It’s like putting all your effort into a new child that’s being born. Once the project is done, I can step back and look at it objectively, which is when I can see a lot of flaws. That’s when I start to make a new game that tries to fix some of those flaws. “


” With a movie, it’s probably easier to sustain intensity and seriousness over the 90-minute duration. But in an open-world game it becomes exhausting, demotivating and even uninteresting for the player. “


” As far as how I create games, I’m just reflecting what I feel, the things I have in my mind. I put those out there. Some of the things that I’m going through, the things that surround me, might be reflected there. But for me, it’s a natural process. I just reflect what I feel into the game. “



All 5 Hideo Kojima Quotes about Game in picture



I am tremendously excited to introduce a unique


Every time I make a new game, I put all of my effort completely into that game. It
With a movie, it
As far as how I create games, I
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