” Inside the world of ‘Devil May Cry,’ we’re not changing gameplay very much. We’re making it more beautiful, more action-packed, and giving you a few more features, but the gameplay itself is the pretty much the same. “


” There are a lot of games out there these days that you either know how to play it or don’t, or if you spend enough time pounding away at it, you’re going to beat it eventually. “


” I came to London constantly, working with Ninja Theory on ‘DmC Devil May Cry,’ and I kind of fell in love with this amazing architecture, where you have these buildings that have clearly been around a long time, and they have this amazing gothic look, and then on the first floor, it’s a McDonald’s! “


” The idea you start from is ‘What’s cool to a kid in their early teens?’ So we had the guitar in ‘Devil May Cry 3.’ Guitars are cool to kids that age, and motorcycles are, too. “


” Before you go through with an experience, think about what you expect it to feel like. Once you’ve experienced it, reflect on whether your expectations differed from reality. “


” You know how we always said ‘Devil May Cry 5”s themes were about photorealism and the uncanny valley? That was a lie. The real themes centered around setbacks and awakenings. “



All 6 Hideaki Itsuno Quotes about You in picture


Inside the world of
There are a lot of games out there these days that you either know how to play it or don


I came to London constantly, working with Ninja Theory on
The idea you start from is
Before you go through with an experience, think about what you expect it to feel like. Once you
You know how we always said
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