” I started in comics in 2005, ten years ago, and at that time, I didn’t have a cell phone. I don’t even think I had a computer myself, you know. And just in those ten years, how much technology has changed. “


” I’m not a big fan of introducing a bunch of new mysteries into a story without really knowing where they’re going because you just end up struggling at the end to make sense of them and make it all seem like you planned it all along. “


” You run the risk, whenever you build your story around a central mystery, of either letting it go too long, or revealing it too soon and then taking the wind out of the sails of the narrative. “


” Art should walk a tightrope. That’s what art should be. Art should be dangerous. You can’t be scared to say something with it. People love to talk about how comics are real art and real literature, so why not use these characters to talk about real things, even if it is dangerous? “


” Letting a project sit and coming back to it is just as important as working on it all the time. You need to come back to it with fresh eyes. “


” When you’re a kid, you’re not as corrupted by the world at large. You’re not corrupted by prejudices. You’re much more open-minded. Much more interested in the world around you. ‘Sweet Tooth’ is about the world returning to that kind of place. “



All 6 Jeff Lemire Quotes about You in picture


I started in comics in 2005, ten years ago, and at that time, I didn
I


You run the risk, whenever you build your story around a central mystery, of either letting it go too long, or revealing it too soon and then taking the wind out of the sails of the narrative.
Art should walk a tightrope. That
Letting a project sit and coming back to it is just as important as working on it all the time. You need to come back to it with fresh eyes.
When you
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