” In the past, before phones and the Internet, all communication was face-to-face. Now, most of it is digital, via emails and messaging services. If people were to start using virtual reality, it would almost come full circle. “


” I was interested in virtual reality for several years even before working at USC, it wasn’t an interest that started there at all. In fact, when I started working at USC, I already had prototypes of the Rift that were very similar to the final design. “


” Virtual reality is a tough sell for a software developer. They have to convince investors that not only are they going to build a good game, which is what they normally have to do, they have to convince them that it’s going to be a good game and that virtual reality will be successful. “


” Virtual reality is inevitably going to become mainstream – it’s only a question of how good it needs to be before the mainstream is willing to use it. “


” VR is going to be defined by the content that is designed explicitly for virtual reality. “


” If you have perfect virtual reality eventually, where you’re be able to simulate everything that a human can experience or imagine experiencing, it’s hard to imagine where you go from there. “


” Once you have perfect virtual reality, what else are you supposed to perfect? “


” If you’re having a very high-adrenaline, high-movement experience in virtual reality, and then all of a sudden you’re back in your office, that disconnect is pretty notable. Whereas if you’re using it for virtual reality teleconferencing… there’s really no kind of impact moving back and forth between the real and the virtual world. “



All 8 Palmer Luckey Quotes about Reality in picture


In the past, before phones and the Internet, all communication was face-to-face. Now, most of it is digital, via emails and messaging services. If people were to start using virtual reality, it would almost come full circle.
I was interested in virtual reality for several years even before working at USC, it wasn


Virtual reality is a tough sell for a software developer. They have to convince investors that not only are they going to build a good game, which is what they normally have to do, they have to convince them that it
Virtual reality is inevitably going to become mainstream - it
VR is going to be defined by the content that is designed explicitly for virtual reality.
If you have perfect virtual reality eventually, where you
Once you have perfect virtual reality, what else are you supposed to perfect?
If you
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